About Figdad
Design judgment your coding agent can use.
Learn what Figdad makes, who its private design skills are for, and how the product fits into agentic coding workflows.
What Figdad is
Figdad is a private catalogue of opinionated design skills for coding agents. The product turns experienced product-design judgment into practical instructions that Codex, Claude Code, and Cursor can apply while they work inside a codebase. It is built for people who want an agent to make stronger visual decisions, not simply produce more interface code.
The catalogue currently covers distinctive landing pages, useful application dashboards, purposeful motion, production-minded WebGL, and the final fit-and-finish pass that makes a generated interface feel considered. Each skill contains concrete selection rules, implementation guidance, responsive constraints, accessibility considerations, and ways to critique the result.
How the product works
A Figdad purchase provides lifetime access to the current private skill set through the public figdad command-line tool. After signing in with a license key, customers can list the catalogue and install a skill into the conventions already used by their coding agent. Figdad supports Codex, Claude Code, and Cursor without replacing the agent, editor, framework, or design system a team already uses.
Figdad is intentionally small and focused. It is not an autonomous design agency, a hosted model, a component marketplace, or a guarantee that generated work can skip human review. It supplies reusable judgment at the moment an agent plans, builds, or critiques an interface. Product owners remain responsible for their requirements, claims, accessibility review, and release decisions.
Who it is for
Figdad is best suited to founders, designers, and engineers who already build with a coding agent and want more specific visual direction than a generic prompt provides. It is especially useful when a project needs a clear art direction, a coherent dashboard shell, restrained interaction motion, a deliberate WebGL choice, or a systematic polish pass before launch.